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IATL Serious Games Blog
Happinomics
I have designed a game based on learning outcomes for A-level standard Economics, particularly focusing on state capital investment and social welfare functions.
Happiness is the focus of my game, Happinomics, where the aim is to have the happiest settlement on Mars. The aim is to get the most Happiness Points (H.P.); H.P. don’t just represent how happy the people are in your settlement, but also how sustainable, environmentally friendly, and equal your society is.
Find out more about Hani's Game by reading her essayLink opens in a new window, sell sheet Link opens in a new windowand rule bookLink opens in a new window